Fear and Parsing in 2D Syntax

Over the past couple of weeks I’ve been working on improving the error messages you get from the Parser, they will now give you some idea of what was being tried when the error occurred and where you might find the error in your code.

This is not the finished article, but I thought it was best that it got commited as soon as it compiled and ran. For instance I haven’t used the new parser combinators anywhere in the parser for frames so, for the moment, it’s error messages may be a little misleading.

Please feel free to try out testConcrete!

2 Responses to “Fear and Parsing in 2D Syntax”

  1. pwm Says:

    OK I broke FrameConcrete… Working on a fix

  2. pwm Says:


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